Its an RPG in the sense that you collect items and use them to complete events or equip your character, but the gameplay is mostly platforming based. There is the RPG element I've discussed so far, but its not really a "level up" style game. Most everything in the game is unique to itself. The hundreds of items and environmental interactions never grow stale, and rarely become repetitive. Its not a heart wrenching RPG, but provides a decent enough story to keep you entertained and interested. The quests are often funny, and the game is very well written. Tombas inventory is in his stomach - he doesn't have a backpack after all! Many of the NPCs comment on this when he has to give them an item and it comes from his stomach, resulting in some pretty funny dialog. The humor of the game is also very appealing. The flow of the game is very fluid, and there is almost always multiple things to do on every map. However, they are approached in such a way that they feel very natural, and you often complete them on accident. While this may sound tedious (and sometimes it is) many of the quests are optional and have no bearing on the story anyway. But where is the frogs home? The only real way to figure out what to do is to explore. From there, the frog rides on your back until you bring him home, or until you get hit by an enemy. ![]() Finishing the attack unlocks the event "Take Me Home", and shows you an arbitrary number on the screen which represents some mystery points system you never quite figure out. The frog hops out of the purple bushes, and you can jump on him like an enemy. For example, very early during the game you come across a frog. They are delivered as "events" and can be triggered by a number of actions in the game (not just interacting with NPCs). Most of the time, the quests are cryptic. There is more to do, see and find in Tomba! than in many other well remembered titles. There are more quests and side quests in Tomba! than I run across in some of todays hyped RPG titles (the mediocre game Rage comes to mind). A game from the future presented and limited by the restrictions of the past. Tomba! (Tombi! in PAL regions) was so far ahead of its time, that in fact it may still be ahead of its time. Likes: Keeping in mind I have the old rose-colored-glasses on, I must say that I still really really enjoy this game. Easily my most desired title, for so many reasons. Adding this to my collection was a huge deal. I found a listing on ebay for the game and manual for half of its usual asking price, and I bought it that second. ![]() I played it on emulators and never managed to finish. ![]() It commanded a really high price on ebay and I would never bring myself to pay for it. For years I couldn't forget about this game. I remember renting this from Blockbuster and never getting to finish it. To this day, I can 100% the 30-some quests from the demo almost blindfolded. I remember trying anything I could to extend the play time of the demo. I remember playing the demo more times than I can count. It was the first console I was old enough to learn about and request on my own. I had it on a demo disc back when I had just picked out my PS1. Tomba! for the PS1 is easily one of the most influential games of my childhood. I'll try not to rant on and on about the nostalgia, but it needs to be mentioned. ![]() Why I tried the game: This is one of my top 5 favorite games, easily.
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